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Werkflow were asked by Somerset House Studios and British Council Peru to run a two day workshop as part of their Radar Creativo program. Our workshop focused on producing concepts and content to be presented in the Unreal Engine games engine. Three groups worked together at ESPACIO Fundacion Telefonica to create a concept and produce corresponding 3D content using VR headsets (HTC Vive) and VR sculpting and sketching software. Each team then produced videos based on their experimentation with their created content within Unreal. These videos will be presented in a project on the main Werkflow site soon...
Presenting alongside Werkflow were artists Libby Heaney and Matthew Plummer Fernandez, both of whom make work that is informed by backgrounds in technological disciplines. The reaccuring theme across all of our talks and workshops was the intersection of art and technology.
As part of the Radar Creativo program, day three saw us taking part in a biographical talk focusing on how our personal practices have developed though technolgy and art. The talk took place at a local high school with mostly high school teachers and some school children in attendance. The feedback was really positive and met with passionate speeches by attendees during the Q&As!
Thanks to all the participants of the workshops, it was such a fun 2 days!
Thanks to Maricarmen and Luisa at the British Councl for hosting us.
Thanks to Marie at Somerset house for getting us involved and introducing me to amazonian food!
Thanks to Libby and Matthew for being such amazing traveling companions throughout.
Big thanks to the guys at Proximity for supplying the HTC Vives and additional technical support for the workshops. Also for a fantastic lunch by the ocean on my final day.